AI Insights · Timothy · October 2024
Top 5 Sports Games Performance in Norway, Q3 2024
Explore the performance trends of the top 5 sports games in Norway during Q3 2024, including insights on downloads, revenue, and active users.
In the third quarter of 2024, the sports gaming category in Norway saw notable performances from several key applications. This analysis, based on data from Sensor Tower, highlights the trends in downloads, revenue, and active users for the top five sports games on a unified platform.
EA SPORTS FC™ Mobile Soccer from Electronic Arts showed a fluctuating revenue pattern, peaking at around $16.4K in late July before settling around $9.7K by the end of September. Downloads started strong at approximately 2K weekly, with a noticeable dip in August, recovering to 2K by the end of the quarter. Weekly active users remained relatively stable, averaging around 24K throughout the period.
Top Eleven Be a Soccer Manager by Nordeus experienced a revenue peak of about $9.7K in mid-August, with a decline to $6.3K by late September. Downloads were modest, starting at 875 and dropping to 398 by the end of the quarter. Active users hovered around 5K, showcasing slight fluctuations during the quarter.
Golf Clash - Golfing Simulator also from Electronic Arts, had a revenue peak in late August at $6.9K, followed by a decline to $4.3K by the end of September. Downloads were low, with a peak of 335 in late August. Active users showed a slight upward trend, reaching 963 by the end of August before stabilizing around 850.
Fishing Clash: Sport Simulator by Ten Square Games S.A. had its revenue peaking at about $6.8K in late September. Downloads peaked early in August at 1.1K and saw a decline to 187 by the end of the quarter. Active users varied, starting at 1K and peaking at over 2K in early August before declining to around 1.1K.
Hunting Sniper: Showdown from SPARKS INFORMATION (SINGAPORE) PTE. LTD. experienced a revenue peak of $7.4K in early September. Downloads were highest in late July at 1.1K, with fluctuations throughout the quarter, ending at 911. Active users started at 2.9K, peaking at 3.8K in late September.
For more detailed insights and data, visit Sensor Tower.